I'm not 100% sure how this technique affects the users health ._. Some glue may create some unhealthy gases when used I think, so I'll definitively include a warning in the tutorial. Before writing the tutorial I'd like to do some research on various glue. Oh and before I draft it up, I'll do a creative portrait photography tutorial for Project Educate. I'm happy you're interested!
Yeah, there is this one in my gallery: rick-tinyworlds.deviantart.com… The tutorial for the videolight just needs it's final polish. Afterwards I may continue with the fire circle tutorial. It may happen I move in another one first, though, since I still want to experiment a bit more with this technique.
Interesting, it doesn't look like I expected. I thought it would look like one big continuous fire, but it looks as if there's a bunch of tiny candles in a circle. Also, it might be interesting to try igniting it from multiple spots at the same time. I'm patient Also, it's better to take your time and do it properly. I've recently seen a very big example of what putting the deadline before quality could result it, and it's not worth it.
The fire spreads very rapidly, so there is no use of igniting it at multiple spots at the same time. Also, unlike in this picture, the flames have right at the begininning about the same height. Hm, hm that makes me think about making it a video tutorial about it again. ... Anyway ... Yes, if you can, it's better to take more time for higher quality (except personal learning is in the foreground, than prototypes and doodles are good). Enough time is often enough luxury, though. (I'm not thinking about the tutorials here, but game development)
Oh also some more uses of the glue I discovered: - you can use it on vertical surfaces as well - it can be used the enlighten any object, without leaving much smut
I wonder if there is a way to make the flames much weaker, then you can actually draw with that glue and get a fiery drawing. Funny, I was talking about Watch Dogs when I said about deadline vs quality. I think there's a delicate balance between these two. And sometimes taking too much time costs money, just like taking too little and wanting to get it out of the gate as soon as possible. Nobody wants to pay for an inferior product. While I understand why they did what they did with WD, still doesn't change the fact that it is unfinished. And in the long run it might end up costing them more money because they lost a lot of the people's trust they've been gaining for the last few years.
I'm a perfectionist, and I do a lot of image editing. Sometimes I end up spending way too much time ironing out the small details that nobody is ever going to notice, and while I realize that it's not a very efficient use of my time, I still can't help but feel uncomfortable when somebody asks me to stop working on the image before I'm satisfied with the quality.
"- it can be used the enlighten any object, without leaving much smut" As long as it won't burn the whole thing down
Hm, it seems the poll titel implied that only one tutorial gets made. As far as it comes to the photography tutorials, I'm planning to do all of them. (+more) It's rather a matter in which order I do them.
So the question is: What would you like to see first? The firecircle or videolight tutorial?